Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts

Sunday, January 12, 2014

Beta-testing: Beta the Game

Beta the Game
Errol King, founder and lead developer from Hidden Level Games (a New York City-based company) has introduced this innovative game design platform to my Digital Media students last November. Since then, the students have been learning, testing, iterating and reflecting on their experiences. Feedback by the students to the game dev team happened in face-to-face workshops, shared Google Docs and emails.

Beta is designed to support self-driven learning. Through their relationship with Beta, students will engage STEM and CompSci concepts in a fun way. While Beta can be played alone, it is best experienced in a community!”
The game art and character design of Beta the Game are simple, direct and very compelling.

Read about other Beta testing of games at Dwight here:
New York Observer: Can Video Game Classes Get kids Into College?
http://observer.com/2014/01/video-games-once-a-vice-are-now-a-private-school-academic-pursuit/#axzz2t3uQMI9P
Published on 1/31/2014







Monday, January 6, 2014

Museum of the Moving Image: 25 Must-Play Video Games


EXHIBITION
Indie Essentials: 25 Must-Play Video Games


December 14, 2013–March 2, 2014

                                             

http://www.movingimage.us/exhibitions/2013/12/14/detail/indie-essentials-25-must-play-video-games/
IndieCade International Festival of Independent Games and Museum of the Moving Image present a playable exhibition of more than two dozen games that represent the breadth and depth of the “indie” video game scene. The designers and developers of these games, individuals or small teams independent of large studios and publishers, take daring creative risks to explore new forms and methods of play. The exhibition features recent cutting-edge titles, including the IndieCade 2013 award winners, alongside a selection of games that have had great impact on game design and culture in the last decade. Independent games are a fountain of innovation and experimentation, pushing games forward as one of today’s most dynamic and important cultural forms. 


GAMES

Thursday, December 26, 2013

NYC Games Preview : "Not just another Game Design Blog!"

"Not just another Game Design Blog!"

The Challenge:

to add positive and fresh approaches to current game criticism

The Mission:

to cover current trends in gaming at this juncture of great promise, increasing potential and interesting possibilities: 2014